Ghost Rider - Spirit of Vengeance
Directors:
Mark Neveldine, Brian Taylor
Role:
FX Artist
Studio:
Iloura
I joined the team at Iloura at the start of the project in 2011 to help develop the technical and visual aspects of the key trademark of Ghost Rider: Skull Fire.
This included extensive look development, technical direction and research and development to reach an art directable photorealistic Fluid Simulation solution for the film.
Aside from Skull Fire, I was also responsible for numerous large scale Visual Effects shots covering everything from technical setup, simulations, lighting & rendering all the way through to complex multi-layered compositing of the several FX Elements.