Tomb Raider


Director:
Roar Uthaug

Role:
Senior FX Artist

Studio:
Iloura

Created setups and contributed to complex large-scale FX shots. I was mainly tasked with the collapse of the underground ancient Pagoda as explosives charge through the structure and bring it crumbling down. I also worked on a variety of different FX elements such as flares, dust, debris, bullet hits, rigid body simulations and a spreading virus effect.